Experience enhanced zombie horror in Resident Evil Director's Cut Dual Shock Ver., the definitive PlayStation classic survival game with immersive Dual Shock support.
Resident Evil - Director's Cut - Dual Shock Ver. is an enhanced PlayStation re-release of the iconic 1996 survival horror game. This version includes all content from the original Director's Cut edition plus DualShock controller support with vibration feedback and analog controls. Players join S.T.A.R.S. members Chris Redfield or Jill Valentine as they investigate terrifying biological experiments in a mansion filled with zombies, puzzles, and limited resources. The Dual Shock Ver. features rearranged item placements and a new "Beginner Mode" for first-time players, maintaining the atmospheric fixed camera angles and tense gameplay that defined the series.
• Survival Horror Atmosphere: Experience dread through haunting environments, limited saves (using ink ribbons), and scarce ammunition
• Dual Character Campaigns: Play as either Chris or Jill with unique story paths, different weapons, and varying difficulty
• DualShock Integration: Controller vibration reacts to damage, gunfire, and environmental events for immersive feedback
• Expanded Content: Includes the original Director's Cut additions like new costumes, weapons, and rearranged item locations
• Multiple Difficulty Settings: Choose between Beginner, Original, and Advanced modes to tailor the challenge
• Puzzle Solving: Unlock the mansion's secrets by finding keys, solving riddles, and managing inventory space
• Iconic Enemy Designs: Battle zombies, giant spiders, Hunters, and the terrifying Tyrant
What makes the Dual Shock Ver. different from the original?
This version adds PlayStation DualShock controller support with rumble feedback during combat, cutscenes, and environmental events. It also includes analog stick controls and a new "Beginner Mode" with extra ammo and health items.
Can I play as both Chris and Jill in one playthrough?
No, you must complete the game with one character to unlock the other's campaign. Each character has unique weapons, story elements, and difficulty variations – Jill has more inventory space but fewer weapons, while Chris has stronger firearms but limited slots.
Why are the controls so tank-like?
The deliberate tank controls (turn then move) create tension by limiting mobility, forcing strategic positioning during combat. This design choice amplifies the horror experience by making encounters feel more threatening and deliberate.