RetroGames
  • New
  • Hot
  • Best
  • Category
RetroGames
RetroGames

Play over 30,000+ retro games now!

    About

    • Blog

    Ā© 2025 • RetroGames.my All rights reserved.

    • Privacy Policy
    • Terms of Service
    Home
    Sega CD Games
    Sonic the Hedgehog CD (May 12, 1993 prototype) - Play Now
    Bloody Roar 2: Bringer of New Age

    Bloody Roar 2: Bringer of New Age

    Dragon Ball Z - Supersonic Warriors (K)(ProjectG)

    Dragon Ball Z - Supersonic Warriors (K)(ProjectG)

    Smash Remix 1.5.0

    Smash Remix 1.5.0

    Sonic 2 Heroes

    Sonic 2 Heroes

    Welcome to Animal Crossing - Wild World (USA)

    Welcome to Animal Crossing - Wild World (USA)

    Kirby Super Star (USA)

    Kirby Super Star (USA)

    Sonic the Hedgehog CD (May 12, 1993 prototype)(39.7 MB)

    Mega Man X4

    Mega Man X4

    Tomodachi Collection (English)

    Tomodachi Collection (English)

    Penguin Brothers (Japan)

    Penguin Brothers (Japan)

    Dragon Ball Z - Supersonic Warriors 2 (USA)

    Dragon Ball Z - Supersonic Warriors 2 (USA)

    Sonic & Knuckles + Sonic the Hedgehog 3 (World)

    Sonic & Knuckles + Sonic the Hedgehog 3 (World)

    Sonic CD (USA)

    Sonic CD (USA)

    Metal Slug X (USA)

    Metal Slug X (USA)

    Sonic the Hedgehog 2 (World)

    Sonic the Hedgehog 2 (World)

    Contra (USA)

    Contra (USA)

    Pokemon Unbound v2.1.0

    Pokemon Unbound v2.1.0

    EarthBound (USA)

    EarthBound (USA)

    Crash Team Racing

    Crash Team Racing

    Kirby And The Amazing Mirror (E)(Rising Sun)

    Kirby And The Amazing Mirror (E)(Rising Sun)

    Kirby 64 - The Crystal Shards (USA)

    Kirby 64 - The Crystal Shards (USA)

    Street Fighter II' - Champion Edition (YYC bootleg set 2, 920313 etc) [Bootleg]

    Street Fighter II' - Champion Edition (YYC bootleg set 2, 920313 etc) [Bootleg]

    Mega Man X5

    Mega Man X5

    Super Sonic & Hyper Sonic in Sonic 1

    Super Sonic & Hyper Sonic in Sonic 1

    Top Gear (USA)

    Top Gear (USA)

    Smash Remix 1.3.0

    Smash Remix 1.3.0

    Tetris (USA)

    Tetris (USA)

    007 - GoldenEye (USA)

    007 - GoldenEye (USA)

    Super Metroid (Japan, USA) (En,Ja)

    Super Metroid (Japan, USA) (En,Ja)

    Yu-Gi-Oh! - Forbidden Memories

    Yu-Gi-Oh! - Forbidden Memories

    Kirby's Dream Land 3 (USA)

    Kirby's Dream Land 3 (USA)

    Sonic the Hedgehog 2 (World) (Rev A)

    Sonic the Hedgehog 2 (World) (Rev A)

    Street Fighter II' - Champion Edition (street fighter 2' 920513 etc)

    Street Fighter II' - Champion Edition (street fighter 2' 920513 etc)

    Sonic Classic Heroes

    Sonic Classic Heroes

    Cooler Sonic in Sonic 3 & Knuckles

    Cooler Sonic in Sonic 3 & Knuckles

    Neo Bomberman

    Neo Bomberman

    Pokemon Ultimate Fusion

    Pokemon Ultimate Fusion

    Wario Land 4 (E)(Mode7)

    Wario Land 4 (E)(Mode7)

    Kirby - Squeak Squad (USA)

    Kirby - Squeak Squad (USA)

    Sonic the Hedgehog CD (May 12, 1993 prototype)

    Explore the rare Sonic the Hedgehog CD (May 12, 1993 prototype), an unreleased Sega CD game with unique levels, early animations, and hidden design elements, offering a glimpse into Sonic's development and Sega's platformer legacy.

    What is Sonic the Hedgehog CD (May 12, 1993 prototype)?

    Sonic the Hedgehog CD (May 12, 1993 prototype) is an early development version of the iconic Sega CD platformer, showcasing foundational elements that evolved into the final release. This prototype features unfinished stages, experimental mechanics, and unique design choices, including early implementations of time travel, Metal Sonic battles, and level layouts that differ significantly from the retail version. It serves as a critical artifact for understanding the game’s development history and Sega’s creative process during the 16-bit era.

    Game Features

    • Time Travel Mechanics: Early version of the game’s signature time-travel system, allowing Sonic to shift between past and future versions of levels.
    • Metal Sonic Showdowns: Unpolished but intense boss battles against Metal Sonic in dedicated arena stages.
    • CD-Quality Music Demos: Preliminary audio tracks highlighting the Sega CD’s capabilities, including the iconic ā€œOpening Theme.ā€
    • Prototype Level Design: Unique layouts for zones like Palmtree Panic and Good Future, with removed or reworked obstacles and enemies.
    • Debug Mode Accessibility: Built-in tools for developers to test stages, characters, and object placements.

    How to Play Sonic the Hedgehog CD (May 12, 1993 prototype)?

    1. Start the Game: Boot the Sega CD system with the prototype disc inserted. Use the Start button (Enter key) to access menus or begin a new game.
    2. Movement Controls:
      • Arrow keys or WASD to move Sonic left/right and control camera angles.
      • Spacebar or Z key to jump.
      • X key or B button to interact with objects or confirm menu selections.
    3. Time Travel Activation: Trigger time-travel portals by collecting all seven Chaos Emeralds (prototype may require alternate conditions).
    4. Combat & Boss Battles: Use precise jumping (Z/Space) to attack enemies or evade Metal Sonic’s projectiles.
    5. Level Completion: Reach the goal ring at the end of each act while avoiding hazards and collecting power-ups.

    Note: Prototype may contain unstable physics, missing textures, or incomplete objectives typical of unreleased software.

    Frequently Asked Questions

    What makes this prototype different from the final game?
    The May 12, 1993 build includes removed zones (e.g., a desert-themed level), altered time-travel mechanics, and a less-polished Metal Sonic boss fight. Some stages lack the ā€œGood Futureā€/ā€œBad Futureā€ duality seen in the retail version.

    Can you access the time-travel feature in this prototype?
    Yes, but it requires collecting all seven Chaos Emeralds—a process that may involve unconventional methods or debug tools in this early build.

    Why does Metal Sonic behave differently here?
    The prototype’s Metal Sonic battles lack the refined attack patterns of the final game, often featuring repetitive movements and placeholder animations.